Utawarerumono: Mask of Deception
Unpronounceable name aside, Utawarerumono: Mask of Deception is a visual novel akin to the likes of Steins;Gate and VA-11 HALL-A, with strategy role-playing game (SRPG) mechanics similar to Fire Emblem and Disgaea thrown in.
Like
most RPGs, Mask of Deception starts off with one of the most overused
genre tropes - an amnesiac protagonist. The game is set in the world of
Yamato, which is populated by half-human, half-animal hybrids. You take
on the role of Haku, a full human, and over the course of your 30-hour
journey you’ll uncover your past, learn about this mysterious new world,
and indulge in more than a few sections of turn-based strategy.
We
say “few” because for the most part, Mask of Deception plays like a
visual novel. You’ll interact with other characters against static
backdrops for the majority of your time, and combat (when it arises)
feels like it was added later as an afterthought by developer Aquaplus.Be
prepared for a slow burn when you play the game. The opening hours of
Mask of Deception focus on the interactions between Haku and Kuon - a
girl with cat ears and a tail. Every other character - from a princess
to who rides a giant bird in combat, to a rowdy mercenary - all sport
their own unique personalities. There isn’t much in the way of player
choice though. Mask of Deception is linear unlike other visual novels in
this sense. When options are presented, the game requires you to go
through all of them to progress. There’s isn’t much in the way
of a different outcome or ending, and a lot of the narrative builds
towards its sequel that’s out later this year.
While the visual novel elements of Mask of Deception hold their own
thanks to stellar music and solid art direction, we can’t really say the
same for its attempts at being an SRPG.Movement takes place
across a grid-based map and in case you mess up, the game lets you
rewind your moves too. There’s an element of quick time events (QTE) as
well and a Zeal Gauge which allows you an extra turn when full. As you’d
expect experience points are gained after an attack and points can be
allocated towards stats like defence and speed when you’re done.Unlike
games such as Fire Emblem and Disgaea, battling enemies in Mask of
Deception feels like an afterthought of sorts. It’s easy to brute force
your way through these segments by using your most powerful attacks, and
it feels surprisingly unbalanced. There’s no sense of depth or
underlying gameplay mechanics to wrap your head around either, making it
more superficial than we would have liked.
Perhaps our biggest
grouse is how Mask of Deception goes about teaching you the ropes of its
battles. There isn’t anything by way of a tutorial that’s presented to
you as you play. Instead, you’re notified of the guide being added to
the game’s glossary. This means that in the event you ever need to look
into how certain mechanics operate, you’ll be digging through menus,
which breaks immersion.Having said that, there is a wealth of entertainment to be had in
Mask of Deception. While the visual novel elements far outweigh its
strategy side, the story - despite being sequel bait - had us enthralled
till the very end. If you’re looking to try something out of the
ordinary, Mask of Deception is a fun romp. We would however suggest
picking it up with along its sequel when that hits later in the year,
rather than leaving the story halfway.
Pros:
- Interesting attempt at merging visual novels and SRPGs
- Unique setting and characters
Cons:
- Simple combat
- Strong narrative ends up being sequel bait
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